Welcome Race 🚴

This year, we once again held our annual Interactive Systems Showcase by fourth-year students, affectionately known in our lab as the “Welcome Race.”

Over the two months since joining the lab, all fourth-year students developed their own interactive systems using a variety of sensors available in our lab, such as Leap Motion, Kinect, Tobii eye trackers, and more. We then held a showcase where everyone presented their projects.

Project Titles

  • Shimizu: Punch & Taste!
  • Kataoka: Handai Adventure
  • Aoki: Chimimoryo
  • Mizuno: Bamboo Dragon Flighter
  • Takahashi: HAND-ACTION Defense
  • Somi: Collect the Goose
  • Ito: Made in Unity-Chan

As always, this year’s projects were highly creative. Some students built a boxing game that generated taste sensations, while another recreated the Toyonaka Campus as a fully self-made digital twin. One project even featured a custom-built flight controller for piloting an aircraft.

Among these impressive projects, “Collect the Goose” by Somi won the Best Project Award based on votes from the audience. The gameplay was simply about gathering baby geese… but it was irresistibly adorable! Just as in last year’s competition, it seemed that the overall user experience ultimately made the difference. As a prize, Somi received a rubber duck, fittingly themed after the project.

A bath-time rubber duck to help the winner unwind after long days of undergraduate thesis research.
A bath-time rubber duck to help the winner unwind after long days of undergraduate thesis research.

Project Videos

Videos of each project will be uploaded to our lab’s Youtube channel at a later date.

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